347 lines
36 KiB
Plaintext
347 lines
36 KiB
Plaintext
The selected window backend is x11
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Mono path[0] = '/home/leo/.local/share/Steam/steamapps/common/Hollow Knight Silksong/Hollow Knight Silksong_Data/Managed'
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Mono config path = '/home/leo/.local/share/Steam/steamapps/common/Hollow Knight Silksong/Hollow Knight Silksong_Data/MonoBleedingEdge/etc'
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Input System module state changed to: Initialized.
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Display 0 'eDP-1 16"': 1920x1080 (primary device).
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Desktop is 1920 x 1080 @ 144 Hz
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Initialize engine version: 6000.0.50f1-uum-100966-branch1 (359a00488d30)
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[Subsystems] Discovering subsystems at path /home/leo/.local/share/Steam/steamapps/common/Hollow Knight Silksong/Hollow Knight Silksong_Data/UnitySubsystems
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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Renderer: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2
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Vendor: NVIDIA Corporation
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Version: 4.5.0 NVIDIA 580.82.09
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GLES: 0
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GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
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t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
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ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
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RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
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ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
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GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
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L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced
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_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g
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pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_te
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xture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview G
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L_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 308401720
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.054 seconds
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- Finished resetting the current domain, in 0.002 seconds
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Default vsync count 1
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requesting resize 1920 x 1080
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Using native desktop resolution 1920 x 1080
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requesting fullscreen 1920 x 1080 at 0/1 Hz
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Desktop is 1920 x 1080 @ 144 Hz
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UnloadTime: 0.661930 ms
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Steam initializing
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Steam logged in as leo
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Selected online subsystem SteamOnlineSubsystem
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Steam stats received.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 527)
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UnloadTime: 2.123652 ms
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Discovered supported languages: DE, EN, ES, FR, IT, JA, KO, PT, RU, ZH
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Loaded saved language code 'EN'
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Restored language code 'EN'
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Couldn't find a Game Manager, make sure one exists in the scene.
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Couldn't find GameCameras, make sure one exists in the scene.
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Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 5779.
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Total: 6.352622 ms (FindLiveObjects: 0.235825 ms CreateObjectMapping: 0.083954 ms MarkObjects: 6.005002 ms DeleteObjects: 0.027461 ms)
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Unloading 2 Unused Serialized files (Serialized files now loaded: 527)
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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13009.
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Total: 8.395795 ms (FindLiveObjects: 0.545665 ms CreateObjectMapping: 0.430754 ms MarkObjects: 7.387057 ms DeleteObjects: 0.031798 ms)
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Unloading 1 Unused Serialized files (Serialized files now loaded: 581)
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Couldn't find GameCameras, make sure one exists in the scene.
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Couldn't find a Game Manager, make sure one exists in the scene.
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UnloadTime: 11.437018 ms
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Unable to match controller of name (Generic Controller), will attempt default mapping set.Unknown
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Loaded saved language code 'EN'
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Restored language code 'EN'
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Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 66593.
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Total: 30.815194 ms (FindLiveObjects: 3.769022 ms CreateObjectMapping: 2.394050 ms MarkObjects: 24.206490 ms DeleteObjects: 0.445170 ms)
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MenuButton missing flashEffect!
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MenuButton missing flashEffect!
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MenuButton missing flashEffect!
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Making UI menu lean.
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
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Unloading 3 Unused Serialized files (Serialized files now loaded: 566)
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Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 113062.
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Total: 59.386454 ms (FindLiveObjects: 6.612210 ms CreateObjectMapping: 5.359893 ms MarkObjects: 46.443904 ms DeleteObjects: 0.970087 ms)
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Converting Vertex Colors from Color32 to Color.
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Converting Vertex Colors from Color32 to Color.
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Converting Vertex Colors from Color32 to Color.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
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Cannot set the parent of the GameObject 'RetreatAway Range' while activating or deactivating the parent GameObject 'Crowman (1)'.
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Cannot set the parent of the GameObject 'RetreatAway Point' while activating or deactivating the parent GameObject 'Crowman (1)'.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Cannot set the parent of the GameObject 'RetreatAway Range' while activating or deactivating the parent GameObject 'Crowman (1)'.
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Cannot set the parent of the GameObject 'RetreatAway Point' while activating or deactivating the parent GameObject 'Crowman (1)'.
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Can not play a disabled audio source
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Can not play a disabled audio source
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Using fallback 1 to find tilemap. Scene Bellshrine_02 requires manual fixing.
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Can not play a disabled audio source
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Can not play a disabled audio source
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Cannot set the parent of the GameObject 'Corpse Roachfeeder Short(Clone)' while activating or deactivating the parent GameObject 'Art'.
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Cannot set the parent of the GameObject 'Pin' while activating or deactivating the parent GameObject 'Art'.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
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|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
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|
Coroutine couldn't be started because the the game object 'Pollywog BG (4)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (2)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (2)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (2)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (6)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (3)' is inactive!
|
|
Pushing stat ALL_MASKS_STAT value: 13/20
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Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (3)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (2)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (4)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (1)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (5)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (4)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (4)' is inactive!
|
|
Coroutine couldn't be started because the the game object 'Pollywog BG (3)' is inactive!
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|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Player Actor Distant V2(Clone)).
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot set the parent of the GameObject 'Pt Slam L' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Cannot set the parent of the GameObject 'Pt Slam Roof' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Cannot set the parent of the GameObject 'Pt Slam L' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Cannot set the parent of the GameObject 'Pt Slam Roof' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Cannot set the parent of the GameObject 'Pt Slam L' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Cannot set the parent of the GameObject 'Pt Slam Roof' while activating or deactivating the parent GameObject 'Bone Thumper(Clone)'.
|
|
Sprite not found attached to tk2dSpriteAnimator.
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot use 'linearVelocity' on a static body.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Could Not Create Action: : Dialogue: Churchkeeper: (Maybe the script was removed?)
|
|
Pushing stat ALL_TOOLS_STAT value: 40/51
|
|
Pushing stat ALL_SILK_SPOOLS_STAT value: 16/18
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Rapid Bomb trying to deal 43 damage. Getting divided by 2...
|
|
New rapid bomb damage: 21
|
|
Rapid Bomb trying to deal 43 damage. Getting divided by 3...
|
|
New rapid bomb damage: 14
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Started loading clips for Psalm Cylinder Grindle
|
|
Finished loading gramaphone clip for Psalm Cylinder Grindle
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Could Not Create Action: : Dialogue: Churchkeeper: (Maybe the script was removed?)
|
|
Freed clips for Psalm Cylinder Grindle
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot set the parent of the GameObject 'Start Marker' while activating or deactivating the parent GameObject 'Song Reed Grand'.
|
|
Cannot set the parent of the GameObject 'Battle Range' while activating or deactivating the parent GameObject 'Song Reed Grand'.
|
|
Can't add component 'AudioLowPassFilter' to Audio Player broken cogs because such a component is already added to the game object!
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Cannot set the parent of the GameObject 'Start Marker' while activating or deactivating the parent GameObject 'Song Reed Grand'.
|
|
Cannot set the parent of the GameObject 'Battle Range' while activating or deactivating the parent GameObject 'Song Reed Grand'.
|
|
Can't add component 'AudioLowPassFilter' to Audio Player broken cogs because such a component is already added to the game object!
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Next area display "Next Area Right (2)" in "Arborium" did not have map scene parent.
|
|
Game controller Generic Controller detached.
|
|
Game controller Generic Controller attached
|
|
Unable to match controller of name (Generic Controller), will attempt default mapping set.Unknown
|
|
Unable to match controller of name (Generic Controller), will attempt default mapping set.Unknown
|
|
Game controller Generic Controller detached.
|
|
Game controller Generic Controller attached
|
|
Unable to match controller of name (Generic Controller), will attempt default mapping set.Unknown
|
|
Unable to match controller of name (Generic Controller), will attempt default mapping set.Unknown
|
|
Shutting down Steam API.
|
|
[Physics::Module] Cleanup current backned.
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
Input System module state changed to: ShutdownInProgress.
|
|
Input System polling thread exited.
|
|
Input System module state changed to: Shutdown.
|